Skill List

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Skill Stat Base Exp Exp/lvl Success Formula
base% is a percentage value that varies depending on the item being crafted
Agriculture
Foraging Int 25% + (Foraging/2) + (Int/6)
Harvesting Dex base% + (Harvesting/2) + (Dex/6)
Planting Int base% + (Planting/2) + (Int/6)
Archery
Bows Str/Dex*
Crossbows Str/Dex*
Thrown Weapons Str/Dex*
Blacksmithing
Gold Repair Dex 50% + (Gold Repair/2) + (Dex/6) - (%damage/2)
Iron Forging Str base% + (Iron Forging/2) + (Str/6)
Iron Repair Dex 50% + (Iron Repair/2) + (Dex/6) - (%damage/2)
Iron Smelting Int base% + (Iron Smelting/2) + (Int/6) [iron ore base 14%]
Metal Salvage Str
Mining Str 38% + (Mining/2) + (Str/6) [formula for yield TDB]
Command
Leadership Int 33% - (creature’s level/2) + (Leadership/2) + (Int/6)
Cooking
Baking Int base% + (Baking/2) + (Int/6)
Brewing Int
Mixing Dex base% + (Mixing/2) + (Dex/6)
Roasting Int base% + (Roasting/2) + (Int/6)
Fishing
Fly-casting Dex 31% + (Fly-casting/2) + (Dex/6)
Healing
First Aid Int  ?% + (First Aid/2) + (Int/6)
Jewelry
Jewelry Making Dex
Jewelry Repair
Jewelry Salvage
Leathercrafting
Leather Repair Dex 50% + (Leather Repair/2) + (Dex/6) - (%damage/2)
Leatherworking Dex base% + (Leatherworking/2) + (Dex/6)
Skinning Dex 50% + (Skinning/2) + (Dex/6) [formula for yield TDB]
Tanning Int base% + (Tanning/2) + (Int/6) [regular hide base 15%]
Leather Salvage Dex
Magery
Alchemy Int base% + (Alchemy/2) + (Int/6)
Body Int
Critical Blast Int
Critical Heal Int
Mage Weapons Int
Mind Int
Nature Int
Soul Int
Melee
Axes Str/Dex*
Block Str/Dex*
Blunt Weapons Str/Dex*
Critical Hit Str/Dex*
Dodge Str/Dex*
Double Attack Str/Dex*
Large Blades Str/Dex*
Polearms Str/Dex*
Small Blades Str/Dex*
Unarmed Combat Str/Dex*
Tailoring
Cloth Repair ?
Cloth Salvage
Sewing Dex base% + (Sewing/2) + (Dex/6)
Spinning Dex Silk: 32 2.667 base% + (Spinning/2) + (Dex/6) [cotton base 57%]
Weaving Dex Silk: 51 4.25 base% + (weaving/2) + (Dex/6)
Wood Working
Carpentry Dex base% + (Carpentry/2) + (Dex/6)
Lumberjacking Str 75% + (Lumberjacking/2) + (Str/6) [formula for yield TBD]
Milling Dex 50 4.15 base% + (Milling/2) + (Dex/6) [regular logs base 23%]
Wood Repair Dex 50% + (Wood Repair/2) + (Dex/6) - (%damage/2)
Wood Salvage Dex

* Combat