Farstead Keep
From AEWiki
| Location | |
| 2820, 1280 | |
| Facility | Y/N |
| bank | √ |
| pub | √ |
| well | |
| provisioner | √ |
| inn | √ |
| carpentry | |
| leather | |
| farming | |
| farmland | |
| spinning | √ |
| weaving | √ |
| livestock pen | |
| magic | √ |
| armory | |
| weapons | √ |
| blacksmith | |
| shipyard | |
| temple | |
| government hall | |
| spawn point | √ |
Farstead Keep is a fort which guards the entrance to the northern lands of TR. It is due north of Valmond and NE of Teylan.
Points of Interest:
- Spawngate (2807, 1252)
Local quests:

