Experience
From AEWiki
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[edit] Experience
[edit] General Information
Earning experience is the only way to advance your character and move on to more challenging areas, equip more powerful armor, craft more exquisite items, and so on. There are two types of experience you can gain while playing. Experience (xp) and Experience Pool (epool).
[edit] How to Earn Experience
You can earn experience using any skill or by completing Quests. When you complete a Quest, the experience is just applied towards your overall level. When you use a skill, however, you get experience towards your overall level as well as that skill level. For instance, when you kill a monster using a polearm, you get overall experience based on the damage you did, plus the same amount of experience for your polearm skill. You can technically level up your player character without fighting monsters at all, although it would take much longer to do so.
[edit] Misses and Fails
It is important to note that even when you fail at a tradeskill you still earn some experience for expending the item and trying. You do not get experience for missing a creature during combat, however, or when you attack a creature that is more than X levels below you (see the examples below).
An example of earning tradeskill experience
An example of not earning experience for attacking a low level creature
An example of combat experience with misses and kill
[edit] Experience vs Experience Pool
Experience Pool is a special pool of experience points that can be spent only on weapons and combat skills, not trade skills. You can earn experience pool by doing quests, which generally give out epool along with general xp.
[edit] How to Spend Experience Pool
Experience Pool is useful for leveling up combat skills that you want to learn but don't have time to level and for leveling up your favored weapon skill. You can spend it how you like, however, once you have spent it you cannot get it back.
[edit] Experience at Each Level
(should add the xp table here)

